About
This Website
The
Weapons of Ganildan is an RPG that was
made using RPG Maker 2000. It was,
initially, released in three parts before
it was released as one game. Work started
on the game in 2001 and completed in
2007. I left the website up because I
feel that the game is still well worth
playing due to it's story and characters.
I, the game's creator, am still around.
If you have an questions, feel like
talking about RPG Maker, are an old fan
or a new one, or want to trade links (My
website could use it, since most of the
websites my site was linked to are long
gone and have since been removed from my
Related Links section.), send me an email
at: misplaced_alchemist@hotmail.com.
Don't be a stranger!
News
4/09/2023:
I have some exciting news! Physical
copies of The Weapons of Ganildan are now
available. Click here for details.
01/08/2022:
I updated the Related Links section with
a link to my friend, David's band, Ghost
Painted Sky's bandcamp page.
4/18/2018:
I updated the Related Links section with
a link to my ambient project,
Twelve-Sided Hole, which can be found and
listened to here.
4/20/2016:
I haven't had much of a reason to update
this website since the game was completed
in 2007, but when I found out about my
old friend, Matt's passing, I had to make
a rememberace page for him. The Weapons
of Ganildan character, Mathyou was based
on him. You can find the page I made for
him here here. RIP, Matt. You
will be missed.
2/28/2007:
The third and final chapter of the
Weapons of Ganildan has been completed.
You can now download and play the full
version of the game without chapter
sub-divides. Be sure to delete the old
game file before installing the new one
for those of you who have it on your
computer. This game took many years to
complete, so I hope that all of you will
enjoy playing it.
2/02/2007:
I have completed work on Chapter 3's
ending scenes. All that's left is the
programming of the game's battles. I hope
to have them completed sometime this
month.
1/12/2007:
I am currently working on the third and
final chapter's ending scenes. I should
have them completed by the end of this
month.
12/20/2006:
I didn't get a lot of work done on
Chapter 3 since my last news update
because December has been a very busy
month for me. The good news is that
pretty much all that remains is the
programming of the game's battles and the
game's ending scenes. I should have it
completed sometime next month.
11/24/2006:
Chapter 3 has been coming along great.
I've added four more of the game's
screenshots here.
11/14/2006:
Screenshots of Chapter 3 are now up. They
can be found here. I'll
have some more up by the next news
update.
11/02/2006:
First off, I want to apologize for the
late news update. I was without Internet
access for three weeks due to an early
snowstorm that we got here in Western New
York. I did get quite a lot of work done
on Chapter 3 before the storm hit and
after I got my electricity back. It's now
80% complete. It's possible that I'll
have it finished by December, but I don't
want to make any guarantees at the
moment. I will have some screenshots up
by the next news update.
9/24/2006:
I have finished taking notes on Chapter 3
and I have already started to work on the
game's maps.
9/12/2006:
Okay, folks, this is my first news update
in regards to Chapter 3. Chapter 3 is
going to be very interesting chapter.
It'll complete the trilogy and answer all
of the questions raised by the first two.
Due to the good feedback I've received on
the second chapter, I decided to make the
full version of the third. I'm still
taking notes on it, so it's still a long
ways off from being completed. I suggest
stopping by here every couple of weeks to
see how things are going. Also, I highly
recommend joining the Chapter 3
notification list so that I can email you
when it's out.
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